About the Game

Long-long time ago the world was created out of an egg-shell by a god named Yen

Embark on a journey through all the worlds of ancient myth, find artefacts of Chud' tribes and solve all the mysteries of Finno-Ugric tales. You are the Mooseman and you have the ability to see all that is hidden to the mortal eye. You are about to visit three layers of this universe - the first one is the Lower World where ancient spirits dwell.


Development Timeline
Early 2015
First Prototype

The game started out in a gamejam on a website XGM and was first planned as a runner with visuals taking roots in Perm Animal Style

Active Development

We realized that the game becomes something bigger, than was initially planned and increased the project scope. We've spent quite some time researching the bronze casts and mythology during the development

May, 2016
Excellence in Narrative

Our game won an award in the biggest gamedev conference of post-soviet countries DevGAMM, as well as several other awards on Game Jams

17 February, 2017
Steam Release

The game was released on Steam on a day celebrating Komi-permian language

Mobile and Console Release

The game was released in Appstore, Google Play, as well as Xbox One, Playstation 4 and Nintendo Switch


Ethnic Foundation

Visual style of the game is inspired by Permian bronze casts

Artefacts of Permian bonze casts (also called Perm animal style) depict strange mythological creatures (one of which bears name Mooseman) and ancient gods of creators of these artefacts - finno-ugric tribes of Ural. Player can collect these artefacts in the game and read a historical note that was written with help by Perm Historical Museum. Most of the artefacts can be found in museums of Perm Krai

Game story is heavily inspired by scientific research of Finno-Ugric mythologies by Vladimir Charnolussky, Pavel Limerov and others. The game attempts an artistic reconstruction of the myth that the creators of these bronze artefacts believed. The game is translated to Komi-Permian

Game narrative is an adaptation of Komi-Permian, Komi-Zyrian and Saamic myth


The Mooseman features Komi melodies and choral music performed by Perm Krai College of Arts and Culture

Music was composed by Mikhail Shvachko, taking inspiration from authentic melodies of Komi-Permian people as well as authentic instruments. Choral performances include "Asya Kia" and "En dzodzogez" recorded by Perm Krai College of Arts and Culture on Komi-Zyrian and Komi-Permian laguages. The game features a narrative voice-over in Komi-Permian. Several tracks from the soundtrack can be found on Soundcloud



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